Skip to content

124 Password Delete ​

The mobile end sends the password ID to be deleted, and ssm_touch returns a success message, deleting the specified password.

Sequence diagram ​

Mobile send out data ​

Byte10
Datapw_iditem code

item code : SSM_OS3_PASSCODE_DELETE (124)

pw_id : Password ID to be deleted

ssm_touch return content ​

Byte210
Dataresitem_codetype
NoteCommand processing statusInstruction numberPush type

type : SSM2_OP_CODE_RESPONSE (0x07)

item code : SSM_OS3_PASSCODE_DELETE (124)

res : CMD_RESULT_SUCCESS (0x00)

iOS、Android、ESP32 Example ​

Android Example ​

jsx
    override fun keyBoardPassCodeDelete(ID: String, result: CHResult<CHEmpty>) {
        if (checkBle(result)) return
        sendCommand(SesameOS3Payload(SesameItemCode.SSM_OS3_PASSCODE_DELETE.value, ID.hexStringToByteArray())) { res ->
            result.invoke(Result.success(CHResultState.CHResultStateBLE(CHEmpty())))
        }
    }

iOS Example ​

jsx
    func passCodeDelete(ID: String, result: @escaping (CHResult<CHEmpty>)) {
        if (self.checkBle(result)) { return }

        sendCommand(.init(.SSM_OS3_PASSCODE_DELETE,ID.hexStringtoData())) { _ in
            result(.success(CHResultStateNetworks(input: CHEmpty())))
        }
    }

ESP Example ​

jsx