114 Finger Mode Set (Fingerprint Mode Settings)
The phone sends an addition command to get whether ssm_touch is now in addition or fingerprint mode, sesame5 replies the command successfully and the mode.
Sequence diagram
Data sent by the phone
| Byte | 1 | 0 |
|---|---|---|
| Data | finger_mode | item code |
item code : SSM_OS3_CARD_MODE_SET (114)
ssm_touch returned content
| Byte | 4 | 3 | 2 | 1 | 0 |
|---|---|---|---|---|---|
| Data | finger mode | res | item code | type | op code |
type : SSM2_OP_CODE_RESPONSE(0x07)
item code : SSM_OS3_CARD_MODE_SET (114)
res : CMD_RESULT_SUCCESS (0x00)
finger mode
0x00->Verification Mode
0x01->Addition Mode
iOS, Android, ESP32 examples
Android example
jsx
override fun fingerPrintModeSet(mode: Byte, result: CHResult<CHEmpty>) {
if (checkBle(result)) return
sendCommand(SesameOS3Payload(SesameItemCode.SSM_OS3_FINGERPRINT_MODE_SET.value, byteArrayOf(mode))) {
result.invoke(Result.success(CHResultState.CHResultStateBLE(CHEmpty())))
}
}iOS example
jsx
func fingerPrintModeSet(mode: UInt8, result: @escaping (CHResult<CHEmpty>)) {
if (self.checkBle(result)) { return }
sendCommand(.init(.SSM_OS3_FINGERPRINT_MODE_SET,Data([mode]))) { _ in
result(.success(CHResultStateNetworks(input: CHEmpty())))
}
}ESP example
jsx